In a continuous, intense run, through different historical eras, different characters are trying to get out of some ridiculous situations. The old methods of communication fail them hilariously except this last one. A modern character relies on his Wearsafe to call his friends and safe the day.
https://vimeo.com/89424992 - the Gondola project is great example on how the story can evolve over a constant moving environment.. like in the old style arcade games :)
https://vimeo.com/130135488 - The Telerik project was completed under severe time constraints. It is a dynamic mic of two story lines that interfere at the end. A great example for the video 2.